Setting up project concept, establishing connections with existing market players
Establishing blockchain model
Team and advisory board are formed
Initiating the implementation of blockchain features and development of project architecture and documentation preparation
Marketing and PR stage regarding the token sale, LUC start to trade on the largest crypto exchanges (subject to resale restrictions under applicable law).
Planned inception of the development of the streaming core of Play2Live as well as blockchain Level Up Chain
Planned MVP launch and World Championship broadcast on the game CS:GO
Planned Beta version launch, seed users of the platform are attracted
Planned implementation of all remaining features, active marketing promotion and purchase of rights to broadcast top eSports and streaming content
Commencement of the planned active attraction of the users to the platform. MAU of the Platform reaches 10M users. New markets expansion. Reach of breakeven point.
It is anticipated that MAU of the Platform will reach 20M users. Focus on sustaining internal infrastructure and bringing organic traffic to the platform, integrating of new services.
CEO & Founder
Business Development Director Asia
Lead Developer streaming core
Head of data analysis department
Head of legal
VP of Global Business development of Imba TV, CBO of Team MVP
Addition to his duties at ESL
CEO and Founder, GAMIZ
President at Agranovsky IT
Publisher, Entrepreneur, Tokonomist
CEO and Founder, GosuGamers
Blockchain Association of Ireland Business Development, Director, Co-founder
Founder of AmBAR